gamedev

Mind the Trap

Winner of the Best Multiplayer Game Award & Nominee for Best Game Design at Casual Connect 2016


No Comments

13692791_10153845460652099_7752319669562078587_o13719708_10153845460832099_5693417685758423878_o

To Indie Prize, Casual Connect, Sacramento Indie Arcade, our team members, our family, and all of our supporters, thank you so much. We couldn’t have done this without you. You have no idea how much this award means to us.

Game Jams, Games

DYSTOPOLIS Postmortem


No Comments

DYSTOPOLISbanner1.png

DYSTOPOLIS is a run n’ gun shooter set in a minimalistic cyberpunk metropolis, where you have the ability to redirect bullets using an ability called the “Gravity Well.” The game is available on itch.io for free here, so please try it out and let me know what you think!

Coming up with the Idea

At the time of the game jam, my brother and I were obsessing over the latest co-op indie game we picked up, Broforce. We were a fan of the different ways you could play the game, whether by going rambo and lighting up the landscape with machine gun fire, or by using stealth to sneak behind the simple AI characters and hit them from beneath the ground. No matter how you decided to play, this game was a difficult arcade shooter, where a single mistake would cost you your life. So while we were thinking of ideas for the game jam theme “rigging” we thought we could give making a shooter a try for this game jam, where you could instead “rig” your bullet trajectories through an in-game mechanic that we called the “Gravity Well.”

GravWell.gif

However, before we could get started on the game, my brother had to go on a vacation with my family, so I was left alone to work on the game solo. This gave me a great opportunity to practice some skills that my team usually handled such as the art design.

(more…)

Mind the Trap
No Comments

IMG_4800

We’re excited to announce that we’ve been accepted for the Indie Prize Showcase for our game Mind the Traps! woot! The 3-day event takes place as part of Casual Connect in SF, where attendees will have the opportunity to demo their game, sit in workshops, and network with industry professionals.

Credit for Beemo art goes to MeTaa

Mind the Trap

New Build Submitted for the IndieCade Festival | Fingers Crossed!


No Comments

The IndieCade Festival is an exciting opportunity for accepted developers to showcase their games, network with fellow developers and industry professionals, and meet with potential publishers. During these past couple weeks we’ve been developing a new build for the application in response to all the live feedback we’ve received from the Indie Arcade Gaming Expo. Without further ado, check out some in-game footage!

(more…)