Since this game focuses a lot on aesthetics, we used https://coolors.co/ to come up with some nice color combinations that would give the eerie yet mystical vibe we’re trying to go for. All the models were made in Blender, while the shading and particle effects were done in Unity. Every single object, including the background, uses a gradient shader with directional coloring.
We love to hear your feedback. Any criticism would be greatly appreciated!